/*
* Copyright (c) 2019-2023, NVIDIA CORPORATION.  All rights reserved.
*
* NVIDIA CORPORATION and its licensors retain all intellectual property
* and proprietary rights in and to this software, related documentation
* and any modifications thereto.  Any use, reproduction, disclosure or
* distribution of this software and related documentation without an express
* license agreement from NVIDIA CORPORATION is strictly prohibited.
*/
#pragma once

#include "Scenes.h"

namespace Geometry
{
    void CreateSphere(uint32_t latitudes, uint32_t longitudes, Scenes::Mesh& mesh);
}

